The year is 1997, and it’s around Christmas. You open your gifts to find a new accessory for your Nintendo 64. It’s called a Rumble Pak, a removable device that plugs into the back of your controller.
Discover haptics technology, which simulates touch sensations, enhancing user experiences in virtual reality and various devices.
As an undergraduate, seventh-year Ph.D. student in mechanical engineering, Sylvia Tan had no idea what haptics technology consisted of. Then, she came across the work of McCormick Prof. J. Edward ...
When it comes to gaming, players are never satisfied. Everything has to be faster, brighter, larger, louder, multi-dimensional, and heart-pounding. Sometimes gaming rigs are surrounded by customizable ...
Apple is interested in expanding the use of haptic feedback on MacBook devices, according to a newly granted patent filing. The patent, filed with the U.S. Patent and Trademark Office and first ...
Touchpads, trackpads, whatever you call them — it’s one of the most utilized parts of your laptop, and at CES 2022, it’s undergoing a major change. With four new flagship laptops opting for a haptic ...
Editor’s note: This is the second of a four-part series on red-hot display technologies to watch in 2011. If multitouch display technology is proliferating, haptic feedback is helping to fuel the ...
How do you make two cars feel different? With an engine there are near-limitless permutations when it comes to cylinder number and layout, along with their bore, stroke and firing order, plus turbo- ...
Virtual reality experiences are never going to feel like the real world until we’re able to engage all of our senses, not just vision and hearing. As a potential way to simulate a human’s ability to ...