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After years of development, Mozilla’s Gfx Team just announced in its latest blog post that Firefox will finally soon support ...
Mozilla has shipped WebGPU support in Firefox 141 for Windows, a major step in bringing high-performance graphics and ...
The implementation of WebGPU is progressing in Firefox, and at the time of article creation, it can actually be operated in Nightly version of Firefox. However, the specification of WebGPU is ...
WebGPU has been in development since 2017 with contributions from Mozilla, Apple, Intel, and Microsoft. This initial release of WebGPU serves as a building block for future updates and enhancements.
Google has announced that WebGPU, an API that gives web apps more access to your graphics card’s capabilities, will be enabled by default in Chrome 113, which is due out in around three weeks.
As for other browsers, Google states WebGPU support for Firefox and Safari is still “a work in progress”. Linux and Android devices are also slated to get the API later down the line.
Support in Mozilla Firefox and Apple Safari is still in progress, Google says. This initial implementation of WebGPU is available in Chrome 113 for ChromeOS devices with Vulkan support, Direct3D ...
WebGPU, a significant upgrade to Chrome, ... Recognizing this, Google is collaborating with Mozilla Firefox, Apple Safari, and Microsoft Edge on the “Baseline” project.
Google has just unveiled a huge improvement for browser games — WebGPU. The new API might revolutionize the idea of playing games in the browser, and it won’t be limited to just Google Chrome.