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Clair Obscur: Expedition 33 wasn't quite made by "just 30" people, as is often repeated—both Sandfall and Kepler credit ...
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Game Rant on MSNClair Obscur: Expedition 33 Scrapped 'Awful' Ending ScenesExpedition 33 director Guillaume Broche reveals the game scrapped some 'awful' ending scenes during development.
In an interview with RPG Site, Sandfall Interactive co-founder and Expedition 33 producer François Meurisse spoke about his ...
During this year’s CEDEC in Japan, AUTOMATON had the opportunity to chat with Clair Obscur: Expedition 33 creative director ...
Clair Obscur Expedition 33 studio Sandfall Interactive “is just the right size” to build a turn-based RPG, its lead ...
Expedition 33 is a huge jRPG success, but the game's developers don't believe their creation has completely overcome players' ...
Speaking to Autmaton, Clair Obscur: Expedition 33 lead programmer and creative director Tom Guillermin was asked about future ...
There are no plans to expand Sandfall Interactive despite the success of its debut game Clair Obscur: Expedition 33. That’s ...
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Game Rant on MSNClair Obscur: Expedition 33’s Sandfall Going from AA to AAA Would Be a Blessing and a CurseExpedition 33 is a testament to the potential brilliance of AA-class games, and Sandfall is staunch in its AA-style of ...
Sandfall Interactive developers might not be expanding their studio anytime soon, even after having a world sensation ...
“Guillaume Broche, Francois Meurisse, Tom Guillermin from Sandfall Interactive, and Alexis Garavaryan from Kepler Interactive ...
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