Here's the full "On The Map" Arc Raiders quest walkthrough and exactly where you need to go for each objective. There are ...
Open the CurseForge app. On the top left, click on the Hytale icon, then go to the "browse" tab to find a list of available ...
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
Are you tired of career-based racing games? Bored with cruising the same open world, doing slightly different variations on the exact same speed challenge? Finally burned out with running a completely ...
Take a look at the Map Pack 4 Announcement Trailer for Cities: Skylines, the hit city-building simulation franchise developed by Colossal Order. Players will soon be able to gain access to 10 new maps ...
One of the best cosmetic mods you can add to Cities: Skylines 2 is the Walkways and Paths Netlane Pack. This mod lets you place 73 netlanes on top of walkways, sidewalks, and more. It’s a great ...
Paradox urges players to be cautious with the Traffic mod. Cities: Skylines 2 has been around for over a year, and fans have been exclusively going through the game on the PC platform. Those on ...
One of the biggest gripes fans had with Cities: Skylines 2 at launch was the lack of official mod support, though that didn’t stop talented community members from making and publishing very impressive ...
I loved Cities Skylines, I have many hundreds of hours in it. I have a couple of hundred hours in Cities Skylines 2, but I think it’s fair to say I backed off eventually as the issues were… many.
Following last year’s rocky launch, Cities: Skylines: II has released a new patch that introduces a whole bunch of performance fixes, along with support for code modding and a map editor that ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
Another way to phrase this would be that the game was launched well before it was ready and things got cut to meet the ship date. This is now something resembling the state it should have launched in, ...