Rolling Stone recently spoke with the director of Metaphor ReFantazio, Katsura Hashino, about what sets the two projects apart and the work Atlus put into creating a fantasy allegory that he hopes ...
Metaphor: ReFantazio arrived from the creators of Persona 3, 4, and 5 as a twisted take on a medieval fantasy, but it was ...
Metaphor: ReFantazio boasts excellent gameplay, art design and combat, reminiscent of ATLUS titles, yet now a more ...
And so now, every single time the song changes in Metaphor: ReFantazio, I don’t think about composer Shoji Meguro. I think ...
Metaphor: ReFantazio, the newest game out of Japanese video game company Atlus’ Studio Zero, owes a lot to the Persona games ...
Long-time Persona director Katsura Hashino reckons working on the demon-hunting, high-schooling series is a little "easier" ...
Katsura Hashino knows exactly what he wants when it comes to video games. The legendary game director, who is responsible for ...
We asked Katsura Hashino, the director behind many great Atlus games to share his favorite moments and places from his most ...
ReFantazio's overarching themes is anxiety, and the game incorporates that theme into its gameplay through a variety of ...
Metaphor: ReFantazio has beaten out the Persona series to become Atlus fastest selling game, shifting a million copies in a day.
Metaphor: ReFantazio has a mix of real-time and turn-based combat because director Katsura Hashino wanted it to have battles ...
It will take approximately 80-90 hours to beat Metaphor: ReFantazio. This approximation is based on our time spent playing the game and the insight of director Katsura Hashino. In an interview with ...